Some creative unsticking

Design for performance

Unsurprisingly, Covid slowed down projects I was working on, and knocked some out completely. It also knocked my confidence as an artist – primarily because of the lack of regular creative work, a dearth of substantive contact with other artists, and having to adapt to new ways of working that weren’t always conducive to my creativity.

So it was a real pleasure recently to be able to finally air some ideas for a set design project that had straddled a lot of that Covid time, with a work in progress showing nearly two years after we first started talking about it. The Holding Bones project hit a load of bumps in the road, but the show was changing shape and bursting to come to life. And it helped keep me connected with some kind of creative life too.

I’ve known Niamh Lawlor of Puca Puppets for many years though we have never worked together. So I was pleased when in late 2020 she asked me to help design a production that was a bit of a departure for her. Even more so when I heard she’s also asked director Veronica Coburn and sound designer/composer Sinéad Diskin to work on it. Two women with strong theatre practices, who I respect hugely and hadn’t yet had an opportunity to work with.

The Holding Bones is a one woman show about death and about our connection with ancestors and family. It’s gentle and sad and funny. It’s written by Niamh about her family, and this was the first time she’d be working in this way, with a director and designers. She is a skilled artist and multitasker who is used to doing it all herself. She also has a long career as a deft puppeteer, and it was clear we should use her talents to help tell the story – even though it was adamantly not a puppet show. Or even a show with puppets.

We started out deep in early 2021 lockdown. Like many others, we were anxiously trying to figure out how to do our creative work via Zoom. Building up a meaningful artistic language between people working together collaboratively for the first time is a complex enough process. It turns out that doing it online dulls a lot of the organic, human connections that I didn’t even realise were going on in previous processes. How to do something meaningful and inventive and joyful and three dimensional while talking to small faces on a screen in my spare room. At the end of 2021 we progressed to meeting in a room, masks carefully on. My first time physically in rehearsals since autumn 2020. I found both these online and offline experiences unsettling and nerve-wracking. Was it obvious to everyone that I was off my stride? That I was struggling to remember how to think as a designer? That I felt a bit creatively shrivelled?

In the room together we had the time to play. I’d almost forgotten how. To not focus too much on the final product yet. To develop a visual and aural language that suited the piece, and that wove all of our aesthetics and ideas in. We played with paper and light and clay and music and drawings and yarn and voice and plastic sheeting and tinfoil and sound. We tried to find ways of populating the stage around Niamh with other beings. Veronica and I both wanted to see Niamh the artist on stage – a glimpse of her overcrowded workspace, her beautiful drawings, the way her hands make objects come to life. I didn’t have enough time. I felt I could have spent at least another week or two or more in this process of bringing the materials to life and finding out which ones would serve best.

By the time we did a work in progress showing of The Holding Bones in the Civic Theatre at the end of 2022, I had designed two full productions since Covid – Sing Your Failures and Hive City Legacy – and was feeling a bit more confident again in my creative abilities (though I still resist having creative conversations via Zoom). Niamh and Veronica had created an almost fully-formed show, and we had come up with a satisfying design that would allow for further exploration and development, should The Holding Bones get a further life. We felt it was in a very good state. It had been a slow road to get to this point and Niamh had put so much energy and work and inventiveness into the piece – I primarily wanted to make sure she was happy with how it had all come out.

In the Civic studio, on a wintery Saturday afternoon, Veronica and I talked the assembled audience through what they were about to see, how we had worked together, and our hopes for the future physical staging of the piece. And we sat back and watched Niamh weave her gentle magic over the people in the room.

I can’t honestly say that I feel fully creatively unstuck yet. At all. The last few years have been frustrating from that point of view. But doing things like playing with the team on The Holding Bones has kept me buoyed up enough to keep swimming into this new year.

It’s all go.

Design for performance, Event coordination

A bit of an overview post of the past couple of months. It’s been busy.

2015-04-22 10.16.28– A Girl is a Half-formed Thing won a Fringe First and the Amnesty International Freedom of Expression Award 2015 during its run at the Traverse this August. Aoife Duffin also won the Award for Acting Excellence from The Stage. The London run at the Young Vic for early 2016 has been announced.

– I designed for performances in more dusty disused spaces: a doll factory in Crolly, Co. Donegal, and an unused shop unit in Smithfield, Dublin. More to follow on these.

– My photo (right) was used for the front cover of the Earagail Arts Festival brochure.

– I’ve been selected to take part in the Theatre Forum/Dublin Theatre Festival Next Stage programme later this month – aka theatre bootcamp.

– I was invited to take part in a lovely Dinner and Dialogue event to talk about good design in a beautiful Georgian house in Dublin’s city centre, as part of the year of Irish Design.

– Moonfish Theatre’s Star of the Sea is fitting up again this week for its national tour, including a few days as part of the Dublin Theatre Festival.

– Thanks to grants from the Arts Council’s Theatre Artist Development Scheme I’m developing a pilot initiative with Mermaid Arts Centre called Gap Days for freelance theatre workers to take paid days to think, dream and plan for later this year, as well as preparing for year four of the Pan Pan International Mentorship programme.

Like I said, all go.

Design for Stage and Screen Ireland website

Design for performance

Earlier this year I worked with Ewa Segner and Siobhán Bourke of Irish Theatre Institute to compile a website to highlight stage and screen designers coming from and working in Ireland.

You can access the website here. It is in Beta mode for the next few weeks, and the content is being updated and added to every day – an ever-growing catalogue of the work of costume, set, lighting and sound designers/composers who design for the stage, and production, hair, makeup and costume designers who design for screen.

A Girl is a Half Formed Thing horizon ideas sketch

A Girl is a Half Formed Thing horizon ideas sketch

Most exciting (for me) is the chance to see some of the sketches side by side with the final production images – it’s always a treat to see the development of ideas, and the idiosyncratic ways that designers approach their work.

The timing of the website going live in June was to coincide with both the year of Irish Design and the Prague Quadrennial of Performance Design and Space. However, it is a resource that will be kept up by ITI, along the same lines as their Playography and Irishtheatre.ie sites.

Ireland mapping report for IETM

Other work

Screen Shot 2015-06-19 at 18.05.02Earlier this year, I was commissioned by the secretariat of the IETM international network to write a ‘mapping’ report that outlines the current situation of the contemporary performing arts in Ireland. Incredibly difficult to distill it all down, but I had a go.

Here it is in all its sweeping, unsubtle, gap-filled glory.

(Thanks to Cian O’Brien of Project Arts Centre for being the outside eye and reassuring me that you’d never guess from reading it that I was a left-leaning liberal.)

The Theatre of War Symposium & Project Ariadne

Other work

The Theatre of War Symposium, Abbey Theatre, 22-24 Jan 2015
PDF of schedule here

After slowing down to comatose this Christmas, my brain needed a good jolt to get going again. And what a jolt this was.

I hadn’t been able to attend the previous Abbey Theatre symposium on Theatre of Memory in January 2014, but had heard good things. A symposium on war, though? That was a harder sell for me. However when the ever-inspiring Dominic Campbell said he was on the programming committee, the decision was made for me. Dominic has a fantastic way of connecting people and creative ideas and often comes at topics from a direction I can’t predict. Conversations with him always leave me with a list of things to go home and google.

The programming of the symposium was excellent – both in terms of the spectrum of speakers and the scheduling of the three days. Nobody had quite enough time to speak, which meant they filled every second they were on stage with energy, so as an audience we rattled from one new thought, artistic practice or viewpoint to another. Also, thankfully, the few sessions I was less interested in flew by too.

Screen Shot 2015-02-02 at 12.49.21As part of the symposium, the Abbey were able to bring together the extraordinary women involved in the recently established Project Ariadne which is a network of female theatremakers working in conflict affected areas. Securing visas alone was an administrative feat – the women traveled from Rwanda, Sri Lanka, Serbia, Palestine and Burundi via Belgium to speak at the event. Having them all in the one place for the first time, Ariadne‘s organisers Suzannah Tresillian and Georgie Wheedon were able to see the scale of the potential that the network has – I’m pretty sure a few stiff drinks were downed to help cope with the enormity of the situation. I was very lucky to have dinner with the network – I’ve never sat at a table so full of inspirational women.

Thankfully, the Abbey has much of the Symposium online, day by day.
DAY 1
DAY 2
DAY 3 (still to come)

I’ve listed my own highlights of the event here, with added links:

  • Ariadne Project’s website and Twitter. The network members spoke on various panels during the symposium, and more information on each of them can be found here
  • David Cotterrell‘s talk on the experience of being a war artist in Afghanistan
  • Playwright Stacey Gregg’s piece on the “peace walls” in Belfast, as part of the Barriers panel on day 2
  • A presentation by Ray Dolphin of the UN Office for the Coordination of Humanitarian Affairs on the fragmentation of Palestine
  • Dr Anne Dolan of TCD’s paper looking anew at the Irish Civil War
  • Extracts of songs from Helen Chadwick‘s performance War Correspondents
  • Vladimir Shcherban on how Belarus Free Theatre keeps operations going

Performing Space symposium – DTF 2014

Design for performance

Thanks to Noelia Ruiz and Siobhán O’Gorman for asking me to speak on a panel as part of this event – a day-long symposium on scenography in Trinity College Dublin. It really was a great day, and felt like there was a lot still to say by the end of it.

While I missed some of the papers, I did get to hear some great presentations by:

Rachel Hann on the terminology around scenography (I hope to be able to repost some of what she said soon – it was really useful to hear her own definitions around stage design / scenic design / scenography / set design)

Sarah-Jane Scaife
, talking about her beautiful Beckett in the City series

Cathy Leeney and Elaine Sisson both presenting very interesting papers about the documentation of design

Aoife Monks talking about magic/mundane lives of costumes and props (who also came out with the great line that “theatre is just made out of stuff and work”)

Sodja Lotker, Director of the Prague Quadrennial, talking about their upcoming event in 2015

Abstracts of all these paper and more can be found here.